My earlier experiment with Bloom (I am tempted to call it Gourceian Blur) has lead to a new effect/feature in Gource. (Youtube: http://www.youtube.com/watch?v=NjUuAuBcoqs) The bloom effect is achieved by blending radial gradients with each other additively. You can do a high quality version by drawing a perfect radial gradient with a Shader, but in Gource [...]
Don’t Negate the Premise
Posted on December 5, 2009 by Andrew Caudwell
Gource is a visualization for software projects: or is it? My previous visualization, Logstalgia, was for website access logs. It turns out the information in a website access log and a VCS history are actually some what similar: they both track users, sort of (an ip address may or may not identify one user, but [...]
Gource: Software Version Control Visualization
Posted on by Andrew Caudwell
Gource (the name is a play on Source and Gorse) is a new visualization for software projects (and perhaps over things? I’ll try to stay focused here) which I released a couple months ago after spending the best part of this year working on it in my spare time and in between projects at work. [...]
Birth of a Disco Universe
Posted on December 2, 2009 by Andrew Caudwell
This started out as an experiment with Metaballs and ended up looking like disco colored supernova explosions and interstellar gas. I like how interesting patterns in the clouds emerge out of random behavior. To me, that’s the ideal outcome of a procedural animation. I think I might use this to generate background pictures.
Welcome to The Alpha Blenders
Posted on December 1, 2009 by Andrew Caudwell
Hello and welcome to my blog about procedurally generated computer graphics. The title, The Alpha Blenders, refers to a key technique in computer graphics known as Alpha Blending. I expect this to be a very visual blog. I will be publishing a lot of images and videos here as I write about my own projects [...]




